Saturday, February 17, 2007

Halo 3 arriving fall 2007

There it says it: Halo 3 arriving fall 2007! The release of this ‘teaser pic’ is the beginning of the Halo 3 marketing campaign. If you remember the Halo 2 marketing campaign, you’ll remember a series of pictures used over and over again. With Halo 3 they created a brand new identity to be used for marketing and box art. This first bit of art can also be downloaded as a wallpaper for your PC or Xbox 360

Friday, February 16, 2007

Star Wars Xbox 360 and Sony PlayStation 3.

LucasArts has revealed its first true jump into next-generation gaming with the Star Wars franchise with their latest game Star Wars: Force Unleashed for the Xbox 360 and Sony PlayStation 3.
The game will also be developed for the PS2, PSP, and Nintendo DS though they will be developed by a different developer than the next-generation iterations of the sure to be blockbuster game.
Star Wars: Force Unleashed will be set between Episode III and Episode IV and leave you as the dark apprentice of Darth Vader. You will be taking over all of the tasks which he gives to you to try and eradicate whatever is left of the jedi.
You will take on a “secret mission to dive head-first into the forbidden Dark Side of the force, take out the emperor and rule the galaxy as master and apprentice.”

Monday, February 12, 2007

Halo 3 Multiplayer

Halo 3 Multiplayer UI updates and revealed a very handy new button, the A-Hole Button. As they say: “Teenagers, plus anonymity, plus microphone = idiot”.
Some of those who don’t like Halo’s Xbox Live Multiplayer gaming complain about the trash talk done by all the kiddies playing the game and screaming or turning on music through their headsets. With this new A-Hole Button Bungie clearly states they’re getting sick of it too and found a very good way to help you survive your Xbox Live matches with Halo 3. The A-Hole Button offers a shortcut to mute anyone instantly. “These kind of vocal buttmunches, as it turns out, are exactly as fun to play against as normal people, as long as you can’t hear them.”
Any muted player you have selected in your Xbox Live account overrides Halo 3’s new system, but that should actually enhance the choice of maroons you’re editing out of your gameplay. Best of all, it means fewer wasted or frustrating gameplay sessions. We’re doing our best to come up with lots of smart solutions for stuff like this, but honestly, we can’t be parents to some of these poltroons. We’re much more concerned with giving you guys the tools you need to silence them.
Let’s hope other developers take a good look at this option and consider to implant it in other popular Multiplayer titles, since it might improve behavior on Xbox Live a lot. This might also be the solution to all the annoying gadgets that have been springing up recently. Bungie’s Frank O’Conner further points out that it’s very satisfying to kill a trash talker knowing you’re making him more frustrated every time, without hearing him trash talking to you! Computer help forum