Tuesday, May 29, 2007

Xbox 360 elite

Got a new Xbox 360 elite and its great.Playing Gears of War and Halo 2 getting killed alot but its fun especially live.

Sunday, May 20, 2007

Halo 3

It looks like Halo 3 is going to sport 4-player campaign co-op via Xbox Live and System Link - a feature that's been begged for inclusion since Halo 1.

Potentially - requiring Halo 3's single-player campaign isn't as rubbish as Halo 2 - this feature could be huge on Xbox Live - and indeed we'll be as happy a butcher's dog if it does in fact make it in.

Wednesday, May 16, 2007

Halo 3

"Halo 3 will set a new standard for interactive storytelling and social gaming by engaging consumers worldwide in Master Chief's epic battle to save humankind" says Microsoft in their press release. Peter Moore, VP of Microsoft's Interactive Entertainment Business adds, "On Sept. 25, we intend to deliver a finale that will go down in entertainment history and leave people around the world with an experience that will be shared and enjoyed for years to come."
Microsoft announced that, on Tuesday, Sept. 25th, Halo 3 will release across the world, with a release date the following day for Europe. Canny observers will note that that's a mere two days after the Tokyo Game Show, an event Microsoft doesn't traditionally care about.

Monday, May 07, 2007

Halo 3

For all the deserved praise that Halo 2 receives, it was a rushed game, a fact made most obvious by the controversy over the abrupt ending. Bungie doesn't seem to be running into that issue with the third installment, however, a fact they've pointed out continually during their weekly updates. Last Friday was no different, as Frankie at Bungie decided to focus the spotlight on Halo 3's still-in-development cinematics.
With Halo 3, they have artists and designers who've worked on epic Hollywood projects like The Lord of the Rings and King Kong, not to mention a former Industrial Lights & Magic guy (read: Star Wars) working out the details on an "amazing space battle."

"...there's a bigger team, a team that has had the final cinematic script for much longer, and now has access to vastly more tools, resources and technology than ever before. These range from new tools for rigging facial animation, to better lighting and camera controls. Most of the improvements are a solid blend of technology and manpower this time around, and we hope the fruits of that labor end up as succulent as they look now."

Tuesday, May 01, 2007

Halo 2 Windows Vista

The "Halo" franchise is one of the best-selling, most monumental entertainment experiences in history with more than 14.7 million units sold worldwide, more than 18 game-of-the-year awards, and 750 million hours and 500 million matches logged over Xbox LIVE. "Halo 2" was also one of the most successful entertainment launches of all time — including books, films, graphic novels, games and music. "Halo 2" for Windows Vista brings this incredible experience to Windows Vista gamers everywhere.