Saturday, June 23, 2007

Halo 3 Toys

Finally, some details of figurines coming in 2008 have been released. The toys will be created by McFarlane Toys, who just recently signed an agreement to do so with Microsoft. Here’s what you could pick up next Spring:
MASTER CHIEF — The protagonist of the Halo series stands at 5 inches tall, and has more than 18 points of articulation. Equipped with his trademark assault rifle, Master Chief’s mission is to protect Earth against the Covenant, an alien empire threatening the world in the 26th century. Biological and cybernetic enhancements and rigorous military training have resulted in Master Chief’s unquestioned status as the finest soldier mankind has ever produced.
BRUTE CHIEFTAIN — The highest rank in the Brute hierarchy is the Chieftain, whose articulated figure is the tallest of the series at 6 inches. Belonging to the Covenant, the Brute Chieftain carries the gravity hammer, a close-range weapon with the ability to alter gravity at a local level and crush his enemies and surroundings.
CORTANA — Developed by the United Nations Space Command (UNSC), Cortana is a smart A.I. with the ability to project herself as a holographic image and be transferred between computer systems, including the cybernetic armor of Master Chief. This figure’s base features an LED light that illuminates her 4.5 inch-tall figure.
JACKAL SNIPER — To the benefit of the Covenant, Jackal Snipers have incredibly sharp reflexes and deadly aim. Standing at 5 inches, the Jackal Sniper is equipped with its signature beam rifle, which has the ability for long range shooting and a high degree of damage.
GRUNT 2-Pack — At 3.5 inches tall, the Grunt is a menace to the human race, and represents the vast majority of the Covenant infantry. The Grunts are the lowest tier of the Covenant hierarchy, and move in packs. They are expected to unquestioningly obey the commands of their Brute commanders. Outfitted with weapons including the Plasma Pistol and Needler, the Grunts may not seem much more than cannon fodder, but in groups, they can be deadly.
WARTHOG — As the most widely recognized vehicle of the UNSC, the Warthog is a ground vehicle capable of carrying up to three soldiers. Known as the best all-around vehicle for its power, adaptability and toughness, the Warthog measures 3 inches in length and is built of die-cast metal and plastic.
GHOST — The Ghost is a single-seat, anti-gravity vehicle used by the Covenant. Mounted with twin plasma cannons, the Ghost is a rapid-attack vehicle designed for speed and maneuverability. The Ghost is 3 inches long and made with die-cast metal and plastic.
BRUTE CHOPPER — The Brute Chopper makes its debut in Halo 3. A single-wheeled vehicle, the Brute Chopper will prove invaluable to the Covenant’s campaign against humanity. With a length of 3 inches, the Brute Chopper will be made of die-cast metal and plastic.

Monday, June 11, 2007

Halo 2 arrives on PC

Halo 2 arrives on PC, but there’s a couple of stings in the tale. First, it’s three years late – your console cousins have been happily blasting away since late 2004.
Second, it’s only available on Vista. We wonder what brainiac came up with that idea?
Let’s face it. With all the hype surrounding this series there’s going to be a few PC gamers out there who’re intrigued.
We can say right from the off that Halo 2 just can’t compare with the likes of Half Life 2 and Stalker. Microsoft’s blaster may have been the nuts a few years ago, but the first person shooter genre has moved on a fair bit. Gamers forum

Monday, June 04, 2007

compare "Halo 2" and "Halo 3

the "Halo" line is Xbox's ace in the hole. On its release day, $125 million worth of "Halo 2" games were sold. (The "Spider-Man 3" game grossed a mere $59 million on its opening day.) Halo's main character, Master Chief Petty Officer SPARTAN-117, known as "Master Chief," is downright beloved to players.

To compare "Halo 2" and "Halo 3 Gamers forum But for me, "Halo" still can't shake the image of the game that someone on high had anointed. And with all imperial, undemocratic decisions, it grates on my nerves. Talking with dedicated "Halo" fans — and there are many — I've argued a contrarian line: "You like 'Halo' because it's the only Xbox game that's in any way original."